Can anyone recommend a good editor for creating RIP menus? Also, how to activate them in Mystic.
Look for an old copy of Tombstone or a pir8 copy of RIPaint... not aware of anything else really. I would suggest downloading the RIPScrip text documents and at least giving them a look through.. for the tightest integration, you'll usually use a combination of RIP with ANSi windows in the output and a bit of hand editing.
Avoid the fill command, it doesn't work after 1.54, instead, put some text on the screen at various stages when you draw... then you can paint a multipoint shape that roughly matches the fill and hand edit the .txt file to move that segment below the area you wanted to fill.
I've got some settings in VS Code that work for me... I set my plain text codepage to cp437 (PC-DOS US) and to show special characters. I then have the typical ans/asc/rip/msg extensions mapped to "plain text"... these are saved in the .vscode/settings.json for my BBS root, where I usually open from when working on the system.
I'd probably try to minimize any usage of icons or pre-generated images at this point... they'll cause you more pain than it's worth trying to setup clients to get them correctly, unless maybe you're using Searchlight for the BBS itself. Another tip is to make sure whenever you enter/leave an external program or door, make sure to set a command that resets the ANSi colors as well as the text window and size.
Cap Hood can probably give more insights at this point, he's probably the most recently versed in this stuff... I'm working from 25+ year old memory at this point.
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Michael J. Ryan
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